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Xbox 360 - Forward Compatibility

June 19th 2008 04:11
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Is it time to start thinking about trading in old Xbox360 titles? How many, if any of these are going to be compatible with the next version of the Xbox360?
One of the hottest debates in the beginning of the next generation revolved around whether or not we would be able to play our beloved collection of titles from our last generation consoles. Microsoft dipped it's toe into the retro pool by producing an ever growing list of titles that we were able to keep. Sony split the gaming world in twain through their decision to allow American users to have backward compatibilty, but for cost saving measures kept it out of the Australian units (and still charged AU$999).


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Gamers demanded compatibility, but did any of us bother to play those old games? Although actual numbers are almost impossible to come by, the latest unique user statistics from the Major Nelson website show that predictably the online space is shared primarily by only a handful of titles. The 340 odd backward compatible titles available at the moment on the Xbox360 do not all have an online capability, but in this age where multiplayer rules, it is a certainty that they have been traded away. Forums are a better indicator though as many gamers openly admit that they now couldn't care less about the issue. Also, with the huge number of sequels released each year there is little chance that First Gen users have any need to hold onto earlier versions. With XBLA now offering the popular titles at a low price there is even less incentive to take up space in your gaming cabinet with an embarrassingly elderly copy of 'Sid Meiers Pirates!'

The future looks to hold a different gaming landscape which is certain to be a factor as new consoles will be geared towards digital distribution. If this method takes off before the current consoles are replaced, there will be a strong argument not to include backward compatibility. Services that allow you to select a title and play it remotely may replace disks and boxes all together.

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The big three in gaming need also to consider that exclusive titles are becoming a battlefield. As the consoles move closer together in graphical and online experience, the long know fact that titles sell hardware may come into play. If an exclusive franchise is not continuing and not supported then there will be less incentive to upgrade your console.

Another interesting area is accessories. Before the end we may see new, unique ways of controlling our games. These are expensive and many gamers will be kicking down doors if they purchase the latest and greatest accessory, only to then have to buy the Xbox720 version.

With the popularity of the Xbox360 and gaming in general we are investing more and more into our game libraries. And though we may never touch them again it seems that choice is the important factor. Most of us abandoned our old game after no more than a year anyway, replacing them with the 200X version.
Will they listen and keep backward compatibility? Or will they go the cost effective route and hope that the backlash is minimal? With Microsoft once again looking to get the jump on Sony we may see a new console much sooner than the ten year lifespan touted for the PS3. If that is the case then the community will need to start the backward compatibility conversation now.
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