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Dead Space Coming To The Wii? (LINK)

July 24th 2008 02:19
Wii Dead Space


Rumour: The third party support for the Wii has been less than exciting so far, but with the development of the WiiMotion Plus, companies such as EA are taking a real interest in the possibility of expanding the Wii appeal to core gamers. The title that has been bandied around to do such a thing? Dead Space.


Sure, this was perhaps a throw away example used by John Riccitiello, CEO of Electronic Arts, but you know when someone this high up makes a comment, it is rarely made without considering the possibilities. In an E3 interview, Riccitiello stated, "look at Dead Space and imagine playing that game with a wand and a Nunchuk. If they improve the precision, then you could have a good experience. There is no doubt that Wii Speak will appeal to a certain group of people. I thought what was nice is that they created an opportunity for third parties to be more successful." Looking at the gameplay videos it is easy to see that Riccitiello is right. Cutting off the limbs of various creatures would be a blast with the Wiimote.

EA want balance between the three consoles, and currently they have tanked with the Wii. It sounds as if Riccitiello wants to appeal to the gamers they know how to make games for - the core gamers. And one title that would be sure to draw such a crowd would be the space horror, alien dismembering, gore splatterfest that is Dead Space. And surely if Bioshock can be a success on a new platform a year after its original release, Dead Space could do the same on the Wii.

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Wii games


Koji Igarashi, producer of the Castlevania series, has spoken out about his frustration in gaining support for titles that cater to core gamers, suggesting that Nintendo will only fund low cost mainstream titles.

When asked about his feelings on the current state of Japan's game market, and the fact that Wii is outselling PlayStation 3 by huge amounts each week, Igarashi said the "Wii is selling, but the 'gamer's games' aren't selling. That's what I'm concerned about," he says. "I think there are two roads you can take: Create a game for the core fans with as low a development cost as possible, the other is to just find a different market for these consoles outside the core gamer."

Igarashi has felt this frustration in his developement of the latest in the Castlevania series, having to create the game on a shoestring budget and aiming it squarely at the target audience of Nintendo, the mainstream non-gamer.

"I have to adapt to the times, but I can't alienate the core fans," he concluded.

Third party titles have long been a distant second place in sales on the Wii, and the news that Nintendo do not want to fund titles that cater to the core gaming community means that the Wii looks destined to sit underneath its unused Wii Fit board until the EA's decide that it is time to take the reigns.
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star wars unleashed


Star Wars - Force Unleashed has begun to do the rounds in the hands-on columns of all of the major gaming sites, and from these reviews has come one definite thing - that we are still yet to see the sabre simulator we have been yearning for.

The first impressions of the game sound fairly promising, with the Wiimote controls allowing for some very satisfying force control, such as you pushing forward to unleash a little jedi power onto unsuspecting imperial grunts, smashing them backwards across the room. And the graphics appear passable, considering this is a standard def version due to the Wii's limitations. But pulling the player out of any immersion you may have felt to this point are the lightsaber controls. These are still basic directional controls, albeit a few more than any other console is offering. And although you can swing your bat around in the full 360' control in games such as Wii Sports, in Star Wars -The Force Unleashed, you are still stuck with a glorified analogue stick control scheme.

The opportunity here was unfortunately wasted. The fans who have been crying out for a true lightsaber experience in a game since the release of the Wii have once again gone unheeded. With all the promise leading to broken hearts, this could well end up being the biggest disappointment of the gaming year.
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Not too long from now, at a Media and Business Summit not all that far away, LucasArts may be announcing a new game in the Star Wars Battlefront series. Online shopping megalith Amazon.com has added listings for Star Wars Battlefront III ... for no less than six platforms. The game is available for pre-order and has what we can only imagine is a tentative March 15, 2009 release date


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Wii smash bros brawl


There has been a new commerical on Australian TV showing four dazzlingly white toothed, good looking 'Friends' completely immersed in the new Wii game Super Smash Bros Brawl


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game collection


From the list of upcoming titles I was able to obtain we will see another 176 titles hitting the shelves between now and christmas. I was able to narrow it down to 19 titles that I would like to own, which suggested to me that there are too many games being released


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EA Sports


Just when you thought you had fit as many drum kits, steering wheels and tennis racquets into the lounge room, EA plans to include peripherals with its sports titles


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360 and PS3


It has long been held true that gamers from the Playstation and Xbox communities are a completely different species. You may agree or disagree (and I urge you to examine the forum posts to help you decide) but Experian Consumer Research has decided to put some hard facts on the table, and the results may be shocking for some


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Wii Fit - Or, how to love 6:30am

May 28th 2008 06:49
Wii fit 2
You will look this dorky using it
Warning - Using the Wii Fit in the company of others is potentially more embarassing than being found watching Aerobics Oz Style alone and with the lights off.

The Wii Fit represents a lot of things to many people. An opportunity for an improved lifestyle through exercise, or a new way in which to be mocked by fellow 30-somethings. I fall into the latter category


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