PS3 and PSP Future Plans - Sony Talks
October 28th 2008 03:28
Via the power of an online translator, Naoya Matsui, Koujiro Umemura, Masaki Takase, and Shinji Noda, all high ranking Sony Computer Entertainment employees directly responsible for firmware and network issues regarding the PS3 and PSP, gave their views and plans on the future direction for both the handheld and home consoles through the latest Random Tracking column .
The main points revolved around the addition of Flash 9 support for the PS3, a heavily requested feature to help view regular internet channels such as our YouTube or the Asian homegrown version, Nico Nico (catchy). The support has been in development for over a year according to Sony, but will at last make an appearance.
And it sounds as though performace will be excellent, as "flash-based playback for H.264 videos makes use of an SPU. This allows for loading up of web pages to be separate from video playback, improving framerate."
Just don't expect the same for the PSP... There are no plans for Flash 9 to appear in your hands any time soon.
More details qouted from the article are:
Sony's engineers do still have things in the works for the PSP. While PSP already has screen capture support built into its development tools and accessible to game developers who chose to use it, plans call for a future firmware update to add video capture support as well.
Strangely, the PS3 took the opposite route with these Web 2.0-style features. On the PS3, video playback and upload to YouTube came first. Screen capture support was added only in the latest update. Takase detailed the screen capture support just a bit, revealing that the PS3 captures in PNG format at the full resolution of the current game and stores the images in the Photo section of the XMB.
Now let's hope we'll start seeing some games that actually use the feature!
We're going to have to leave you on a sad note here, especially if you picked up one of the early 20 gigabyte PS3 systems. Sony's new Ad-Hoc Party initiative, which allows the PSP to use the PS3 as a proxy and matching server for playing internet-based games, will, as previously announced, not be supported with the 20 gigabyte PS3 due to the lack of built-in wireless networking. Umemura added in his latest comments that it would be difficult at present to allow 20 gigabyte owners to simply attach a wireless LAN adapter via USB and use the service.
All interesting news to the Playstation community.
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