Microsoft Knew Of Xbox 360 Faults Before Launch
September 8th 2008 02:16
The Red Rings Of Death have become a part of gaming culture, with many Xbox 360 suffering from the affliction that many now talk about how many consoles they've exchanged rather than if at all. Now in a new report by VentureBeat's Dean Takahashi (author of the tell all books "Opening the Xbox" and "The Xbox 360 Uncloaked"), Takahashi claims that Microsoft knew of the problem and proceeded to mass produce and launch the console, red rings and all. He goes on the claim that the issue has forced the price to stay higher than Microsoft had planned.
An anonymous source from inside the Microsoft bunker says that "They were adding too many features after things were locked down. That incremental feature adding just made it fragile."
The most amazing of these claims is that of Microsofts knowledge of the extent of the problem. The XBox 360 began production in August of 2005, and (according to our insider) tested with a mind blowing 68 percent defect rate. Microsoft have yet to confirm a number themselves, but have of course restated that failure rates are no higher than acceptable levels for the rest of the industry.
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